

If you are using Skyrim Special Edition then you will need to download and install Nukem's CK fixes.This file is reportedly created when the Creation Kit is installed if not, then see here: This specifically should be in the Data/Sound/Voice/Processing/ folder in your Skyrim directory. Audacity, a free audio-editing program.Excel is expensive, so if you don't already own it I recommend open-source software like OpenOffice or LibreOffice. You may need a spreadsheet editor, such as Microsoft Excel or OpenOffice Calc, for this.


A script of the lines your voice actor read, ideally with filenames for each line.The audio file(s) for the voice you will be implementing.What you need before starting this guide: Also, note that "Compression" in this case means "File Compression", unrelated to audio mastering. It is assumed that this will be done at some point prior to lip syncing & compression, although the exact point in time does not matter so much. Guides for dialogue implementation can be found here:Īdditionally, this guide will not teach you how to master the audio (Equalization, noise reduction, etc.). It is assumed for this guide that you already have all of this implemented. This guide will NOT cover how to implement the dialogue itself-that is, Creation Kit entries for Dialogue Branches, Topics, TopicInfos, and so on. Compressing them to Skyrim's ".fuz" format.Taking audio submitted to you by a voice actor (or recorded yourself) and cutting it into individual files using a label track.Creating a voice type and adding it to your NPC.This guide will teach you how to add voice lines to your mod or modding project.
